2025 Q3 M&As stabilized 49 cases and mobile expenditures rebounded $21 billion
3rd quarter 2025 Game Industry Report: 49 M&As stabilized, 55 billion MPAs ran, and mobile expenditure rebounded 21 billion
3rd quarter 2025 Game Industry Report: 49 M&As stabilized, 55 billion MPAs ran, and mobile expenditure rebounded 21 billion
A study commissioned by the British Ministry of Culture, Media and Sport called for urgent joint regulation of cross-border virtual skin fairs. The study noted that some skin gaming sites…
Since late June, when a new model of chess-style “combat war” was launched, the daily active users of Tribal Conflict: Royal War on the iOS platform in the United States…
The recent strong performance of FlareFlow in overseas markets has given rise to concerns about its precise “addiction” micro-short content model. In just a few weeks, they stormed into the…
The holiday season has always been the core battleground for brand marketing, and brands are reaching out to consumers through various channels. India ' s sixth-highest global market for short…
The founders of the world ' s largest independent game platform, itch.io, confirmed in their announcement to developers that the platform would re-index free adult content (NSFW) and synchronize the…
According to the most recent report released by Counterpoint Research, the builder is the largest chip-generation plant in the world, accounting for 35 per cent of the market. Intel is…
The market value of Mask-based electric cars and energy companies, Tesla, had fallen by 29.3 per cent in 2025, from $1.3 trillion at the beginning of the month to $917…